Group boss

Nex

A high-level Ancient Prison group boss with five phases, dangerous team positioning and valuable rare rewards.

god warsgrouprangedhigh levelstandard
Nex
Ancient Prison
At a glance

Nex

Ancient Prison

WIKI VERIFIED
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Kills per hourLoading...
Difficulty5/5
Attention5/5
AFK1/5
Risk4/5
Recommended90+ Ranged and Defence
Major unlockThe Frozen Door
How ratings work

difficulty1 is beginner-friendly. 3 is moderate. 5 needs end-game access, gear, or execution.

attention1 needs occasional checks. 3 needs regular input. 5 needs continuous focus.

afk1 is not AFK. 3 allows short pauses. 5 allows long low-input periods.

risk1 has limited loss pressure. 3 has meaningful failure cost. 5 has major death, supply, or PvP risk.

Overview and location

Access, encounter type and stat targets

Location

Ancient Prison

Encounter type

Boss

Minimum targets
  • Frozen Door access
  • High Ranged and Defence
  • Team-ready supplies
Recommended targets
  • 90+ Ranged and Defence
  • Rigour
  • Experienced small-team partners

Requirements

Access and practical preparation

The Frozen Door

Complete the God Wars key requirements to unlock the Ancient Prison.

Ancient kill count or key

Prepare the room access and banking route.

Team plan

Know the team size, split expectations and phase calls before entering.

Core mechanics

What controls the encounter

P

Five phases

Each mage phase changes attacks, positioning and target priority.

High
C

Containment and cough

Avoid spreading harmful effects through poor team spacing.

High
I

Ice prison

React immediately when a teammate is trapped.

High

Gear progression

Method-specific setups and tradeoffs

01RangedBudget

Budget Ranged

An affordable Ranged setup focused on five phases at Ancient Prison.

  • Dragon crossbow
  • Karil's coif, leathertop and leatherskirt
  • Ruby dragon bolts (e)
  • Amulet of fury
  • Lightbearer
Advantages+ Keeps the Nex setup affordable+ Leaves room to prepare for five phasesTradeoffs- Lower Ranged damage than later Nex tiers- Five phases can extend each kill
02RangedRecommended

Recommended Ranged

A repeatable Ranged setup balancing damage with containment and cough.

  • Zaryte crossbow
  • Fortified Masori mask, body and chaps
  • Ruby dragon bolts (e)
  • Zaryte vambraces
  • Lightbearer
Advantages+ Raises Ranged damage against Nex+ Practical for repeated trips to Ancient PrisonTradeoffs- Costs more than the Nex entry loadout- Containment and cough still needs the same response
03RangedHigh-end

High-end Ranged

Expensive offensive upgrades for sustained group boss farming after five phases is reliable.

  • Zaryte crossbow
  • Fortified Masori mask, body and chaps
  • Ruby dragon bolts (e)
  • Necklace of anguish
  • Blessed Dizana's quiver
Advantages+ Cuts time spent on each Nex kill+ Suited to frequent Nex tripsTradeoffs- Highest purchase cost among the Nex setups- Mistakes during five phases still cost supplies

Recommended inventory

Method-specific supplies and trip planning

Primary crossbow with ruby dragon bolts (e) and a diamond bolt switch1-2 ranging potions (4)Super restores (4) matched to team sizeSaradomin brews and cooked karambwansZarosian protection for the Ancient Prison bank and altarEmergency teleportOptional melee-distance or cough-tank item required by the team plan

Strategy

A practical step-by-step plan

1

Travel to Ancient Prison

Complete the God Wars key requirements to unlock the Ancient Prison.

2

Five phases

Each mage phase changes attacks, positioning and target priority.

3

Containment and cough

Avoid spreading harmful effects through poor team spacing.

4

Record a Nex session rate

Use actual Nex kills, loot and supplies in the calculator instead of treating another player's result as guaranteed.

YOUR ESTIMATE

Profitability and projections

The Wiki Estimate seeds loot and supply fields from current market inputs when available. Every assumption remains editable and your saved values take priority.

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The calculator will update if the selected Wiki method provides a usable average loot value. You can enter your own value at any time.

Kill-count projections will appear after an average loot value is available.

Important drops

Notable rewards and drop categories

Torva armourZaryte vambracesNihil hornAncient hilt

When the Wiki publishes a matching money-making method, its estimated average loot per kill is available in the editable calculator. Otherwise, enter your own verified sample.

What should I upgrade next?

Method-specific progression priorities

1

Dragon crossbow → Zaryte crossbow

Improve the primary damage role first; faster resolution leaves more attention for five phases.

Major upgrade
2

Fortified Masori mask, body and chaps

Add the armour bonuses after the response to containment and cough is reliable.

Moderate upgrade
3

Necklace of anguish

Consider this only after recorded Ancient Prison trips show the smaller gain is worth its purchase cost.

Minor upgrade
Upgrade ROIEnter upgrade values to calculate

Common mistakes

Avoidable causes of failed or inefficient trips

Ignoring five phases

Losing position during containment and cough

Mishandling ice prison: React immediately when a teammate is trapped.

WIKI VERIFIED

Guide status and data source

Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.

Mlux test: Not published
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