Make GP while building your account.
Compare profitable skilling methods by live Wiki reference, XP rate, account requirement, attention and risk. Training routes remain a separate future section.
Every calculator keeps market references separate from your own pace and material assumptions.
Thieving
Pickpocket high-value targets while managing success chance and recovery.
Elves · Vyres · Rogues' ChestsRunecrafting
Turn essence and specialist inputs into valuable runes.
Aether Runes · Sunfire Runes · Blood Runes, Abyss · Kourend Blood Runes · Death Runes · Astral Runes · Double Law Runes · Mud Runes · Steam Runes · Mist Runes · Cosmic Runes · High-Level Air RunesFletching
Process ranged ammunition while comparing XP with the market margin.
Ruby Dragon Bolts · Ogre Arrow Shafts · Adamant Brutal ArrowsCooking
Prepare food and Sailing resources with live input and output references.
Raw Yellowfin · Raw Marlin · Raw Admiral PiesSmithing
Use efficient furnaces and material cycles to produce tradeable bars.
Runite Bars · Steel Bars · Mithril Bars · Adamantite Bars · Rune ItemsMining
Complete profitable mining activities and cooperative skilling encounters.
Zalcano · Basalt · Runite Ore · Blast Mining · Lead OreAgility
Earn from movement-based activities while balancing pace and risk.
Wilderness AgilityMagic
Turn Lunar and utility spells into processing profit and practical Magic XP.
Tan Leather · Humidify Clay · Fire OrbsHunter
Catch valuable creatures while balancing trap placement, attention and risk.
Sunlight Antelopes · Black Chinchompas · Rainbow Crabs · Red ChinchompasSailing
Use ships, crew and deep-sea activities to earn GP while training Sailing.
Halibut Trawling · Bluefin Trawling · Yellowfin TrawlingFishing
Compare profitable catches and hybrid Fishing activities with real requirements.
Aerial FishingHerblore
Compare live herb and potion margins while keeping material costs and XP visible.
Clean Herbs · Unfinished Potions · Finished PotionsCrafting
Assemble niche tradeable products while comparing material costs, XP and market depth.
Toy CatsCompare all skilling money makers
Showing 47 of 47 skilling methods. Methods with unavailable profitability stay below loaded Wiki Estimates.
Pickpocketing Elves
Pickpocket Prifddinas elves for enhanced crystal teleport seeds while balancing success chance, healing and bank time.
RunecraftingCrafting Aether Runes using Scarred Extract
Use scarred extract to multiply essence at the Cosmic Altar, combining essence, soul runes and catalysts into Aether runes.
Fletching Ruby Dragon Bolts
Attach ruby bolt tips to dragon bolts in repeatable ten-bolt batches for fast bankstanding Fletching XP and a live market margin.
Cutting Raw Yellowfin
Cut raw yellowfin into fine fish offcuts and occasional yellow fins, using live prices and a user-controlled success assumption.
Smelting Runite Bars at the Blast Furnace
Use the Blast Furnace coal discount, a coal bag and ice gloves to smelt runite bars through a repeatable bank and conveyor cycle.
ThievingPickpocketing Vyres
Pickpocket Vyrewatch Sentinels for blood shards, using Rogue equipment and Darkmeyer restoration routes to sustain a rare-drop method.
Zalcano
A cooperative skilling boss where players mine, refine and imbue tephra before breaking Zalcano's shield and mining her for rewards.
Wilderness Agility Course
Run the deep-Wilderness course for Agility XP and streak-based loot while pricing the entry payment and realistic player-killer losses.
RunecraftingCrafting Sunfire Runes
Turn fire runes, sunfire splinters and essence into sunfire runes at a Shrine of Ralos, with high-level multipliers and scar extracts driving the practical margin.
RunecraftingCrafting Blood Runes through the Abyss
Carry pure essence through the Abyss to the true Blood Altar, keeping this fast altar route separate from Kourend dense-essence blood Runecrafting.
RunecraftingCrafting Blood Runes at Arceuus
Mine dense essence, venerate it at the Dark Altar, chip it into fragments and craft blood runes at Kourend's recreated Blood Altar.
RunecraftingCrafting Death Runes through the Abyss
Run pure essence from Edgeville through the Abyss to the Death Altar, with pouch capacity and the level 99 double-rune breakpoint controlling output.
RunecraftingCrafting Astral Runes
Run essence between Lunar Isle banking and the Astral Altar, with the level 82 double-rune breakpoint and pouch capacity defining the practical method.
RunecraftingCrafting Double Law Runes through the Abyss
Use the level 95 double-law multiplier on an Abyss loop while respecting Entrana's ban on weapons and combat armour.
RunecraftingCrafting Mud Runes
Combine water runes with pure essence at the Earth Altar, using Magic Imbue and a Binding necklace to avoid talisman cost and failed crafts.
RunecraftingCrafting Steam Runes
Combine water runes with essence at the Fire Altar, using the Lunar spellbook and Binding necklaces for consistent combination-rune output.
RunecraftingCrafting Mist Runes
Use air runes on the Water Altar after Magic Imbue, with a Binding necklace and fast teleports supporting a high-intensity combination-rune cycle.
RunecraftingCrafting Cosmic Runes
Craft cosmic runes through Zanaris using fairy-ring travel and Agility shortcuts, with double runes at level 59 and pouch capacity controlling the margin.
RunecraftingCrafting Air Runes, High-Level Method
Use the level 99 ten-rune multiplier, colossal pouch and direct Ring of the Elements teleport for a fast high-volume Air Altar cycle.
SmithingSmelting Steel Bars at the Blast Furnace
Use the Blast Furnace's halved coal requirement to turn iron ore and coal into steel bars with a repeatable bank and conveyor cycle.
SmithingSmelting Mithril Bars at the Blast Furnace
Use the Blast Furnace's halved coal requirement to turn mithril ore and coal into mithril bars with a repeatable bank and conveyor cycle.
SmithingSmelting Adamantite Bars at the Blast Furnace
Use the Blast Furnace's halved coal requirement to turn adamantite ore and coal into adamantite bars with a repeatable bank and conveyor cycle.
SmithingSmithing Rune Items
Smith three-bar rune items and use live margins to compare Rune 2h swords, platelegs and plateskirts instead of assuming one product is always best.
MiningMining Basalt
Mine basalt in Weiss and have Snowflake note it for free, using a short local loop instead of searching for a bank that does not exist nearby.
MiningMining Runite Ore
World-hop across practical runite rocks, balancing competition, unlocks and the 12-minute respawn rather than assuming unlimited ore availability.
MiningBlast Mining
Place and ignite dynamite in a timed wall circuit, collect blasted ore and exchange it for a level-scaled mix of valuable ores.
MiningMining Lead Ore at Deepfin Mine
Mine lead rocks in Deepfin Mine and bank at the constructed cave chest, using mining gloves to prevent the local rocks from falling behind your pace.
MagicCasting Tan Leather
Tan five dragonhides per Lunar spell cast and compare green, blue, red and black leather margins with current Wiki market prices.
MagicHumidifying Clay
Cast Humidify on 27 clay at a time with a Steam battlestaff, turning a fast bank cycle into soft clay and Lunar Magic XP.
MagicCharging Fire Orbs
Carry unpowered orbs and Cosmic runes through Taverley Dungeon, charge them at the Fire Obelisk and bank on a route matched to your Agility shortcuts.
HunterHunting Sunlight Antelopes
Tease sunlight antelopes across three prepared pitfalls, using nearby logs and movement-time fletching to keep the trap circuit active.
HunterHunting Black Chinchompas
Surround a known black chinchompa spawn with box traps while keeping caught value, player-killer visibility and a level-30 escape route under control.
HunterCatching Rainbow Crabs
Bait five permanent crab traps with fine fish offcuts, collect the 25-tick catches and crush them into tradeable rainbow crab paste while circling the site.
HunterHunting Carnivorous Chinchompas
Trap red chinchompas around known spawn tiles, with the best accessible location, Hunter level and Horn of Plenty determining the sustainable catch rate.
SailingDeep Sea Trawling for Halibut
Follow halibut shoals with a two-net sloop, keeping one crewmate on the helm and another on a net while the player works the second net.
SailingDeep Sea Trawling for Bluefin
Follow bluefin shoals with a two-net sloop, keeping one crewmate on the helm and another on a net while the player works the second net.
SailingDeep Sea Trawling for Yellowfin
Follow yellowfin shoals with a two-net sloop, keeping one crewmate on the helm and another on a net while the player works the second net.
FishingAerial Fishing
Send Alry's cormorant to nearby Lake Molch fishing spots for combined Fishing and Hunter XP, Molch pearls and tradeable Shark lure packs.
HerbloreCleaning Herbs
Compare every supported grimy-to-clean herb margin with live Wiki prices, Herblore XP and an editable cleaning rate.
HerbloreMaking Unfinished Potions
Compare clean herb, vial of water and unfinished potion values across one reusable live-margin calculator.
HerbloreMaking Potions
Compare unfinished potion and secondary ingredient costs against finished three-dose potion value, profit and XP.
CookingCutting Raw Marlin
Cut raw marlin into fine fish offcuts and marlin scales at a bank boat, with facility speed and Cooking level controlling the real rate and scale yield.
CookingMaking Raw Admiral Pies
Assemble pie shells, cooked salmon, cooked tuna and raw potatoes in three bank cycles for players buying raw pies to cast Bake Pie.
CraftingMaking Toy Cats
Build toy cats at a Crafting table 4, bank them through a demon butler and un-note fresh planks and clockworks through Phials.
Fletching Ogre Arrow Shafts
Buy achey tree logs from Uglug, fletch each log into four ogre arrow shafts and hop after four fifty-log shop cycles.
Making Adamant Brutal Arrows
Attach Adamantite nails to flighted ogre arrows in six-arrow actions, then sell cautiously into the low-volume chompy-hunting market.
Stealing from Rogues' Chests
Rotate the Rogues' Castle chests for high-level Thieving XP and diary-gated loot while carrying only a measured deep-Wilderness escape setup.