Crafting money making

Making Toy Cats

Build toy cats at a Crafting table 4, bank them through a demon butler and un-note fresh planks and clockworks through Phials.

Level 85 CraftingAttention 5/5AFK 1/5Risk 1/5WIKI VERIFIED
Toy cat in-game item iconCrafting
At a glance

Profit, XP and account fit

WIKI VERIFIED
Wiki EstimateWiki Estimate loading...Checking OSRS Wiki
XP rateAbout 8.6K Crafting XP/hr at 576 cats
Required level85 Crafting
Attention5/5
AFK1/5
Risk1/5
Working capitalClockworks, planks and servant/un-noting coins; market volume is extremely low
LocationRimmington player-owned house

Requirements

Mandatory and recommended are kept separate

Hard requirements

85 Crafting

Required to make a toy cat.

42 Construction

Required to build a Crafting table 4 in a Workshop.

Player-owned house in Rimmington

Needed for the Phials and servant loop.

Crafting table 4

The clockwork cat is made at this table.

Recommended

50 Construction and demon butler

The reference loop uses the demon butler to bank twelve cats.

Twelve clockworks and twelve planks

Matches the demon butler load and the un-noting cycle.

Coins

Cover servant trips and Phials' five-coin per item fee.

Tiny sale test

Toy cats can take a long time to sell.

Location and access

Rimmington player-owned house

1

Move the player-owned house to Rimmington and build a Workshop with a Crafting table 4.

2

Bring noted clockworks and planks, twelve of each un-noted, and coins for the demon butler and Phials.

Gear progression

Only equipment that changes this method

Required

Clockwork Workshop

Crafting and Construction

Use the exact POH facility and logistics route rather than a normal bankstanding setup.

  • Crafting table 4
  • Clockworks
  • Planks
  • Coins
  • Demon butler
  • Phials
Useful becauseProduces a high-margin niche itemReusable POH setup
TradeoffsExtremely slow resaleHigh interaction and travel

Recommended inventory

Adjust quantities to your trip and risk plan

+12 clockworks
+12 planks
+Noted clockworks and planks
+Coins for the demon butler and Phials

Method

A repeatable practical cycle

1
Prepare the house

Use a Rimmington POH with a Crafting table 4 and demon butler.

2
Make twelve cats

Choose clockwork toy, then clockwork cat, and repeat as each XP drop appears.

3
Send the output

Ask the demon butler to take the twelve toy cats to the bank.

4
Un-note materials

Run to Phials and un-note twelve clockworks and twelve planks.

5
Repeat and sell slowly

Return to the table and keep batch size aligned with actual market demand.

XP vs profit

What changes the tradeoff

About 8.6K Crafting XP/hr at 576 cats

Each toy cat gives 15 Crafting XP. The attraction is the live clockwork-cat margin, not efficient Crafting experience.

Profitability

Wiki reference plus your assumptions

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Expected profit depends on market prices, pace and the Wiki method assumptions.

Wiki market reference
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Your estimate
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Enter values to calculate

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Common mistakes

Method-specific checks

1

Using another player's table and losing servant banking

2

Forgetting coins for both fees

3

Buying a large clockwork stack before testing sales

4

Waiting for a long Make-All animation that the method does not use

Useful upgrades

Improvements that affect this method

1
Crafting table 4

Unlocks the toy cat option.

2
Demon butler

Banks twelve cats during the route.

3
Compact Workshop layout

Reduces time between the table and house exit.

4
Smaller sell batches

Limits exposure to the extremely low-volume market.

WIKI VERIFIED

Guide status and data source

Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.

Mlux test: Not published