Required to plant Yanillian seeds.
Farming Yanillian Hops
Plant five hops patches, protect them with baskets of tomatoes and return after the 60-minute growth cycle for profit per run.
Profit, XP and account fit
Requirements
Mandatory and recommended are kept separate
Hard requirements
A five-patch route consumes 20 Yanillian seeds.
Pays the nearby farmer to protect the crop.
Recommended
The chance to save a harvest life improves with Farming level.
Increase expected crop yield.
Improve the five-patch route without being universal hard requirements.
Can improve expected yield while active in the Farming Guild.
Location and access
Five hops patches across Gielinor
The current Wiki route uses Lumbridge, Seers' Village, Yanille, Aldarin and Entrana hops patches.
Bank a dramen or lunar staff before travelling to Entrana because weapons and staves are not allowed there.
Gear progression
Only equipment that changes this method
Five-patch hops run
FarmingCarry the exact planting, protection and teleport supplies.
- Seed dibber
- Spade
- Magic secateurs
- 20 Yanillian seeds
- Five ultracompost
- Five baskets of tomatoes
Fast teleport route
FarmingUse the Wiki route's transport unlocks and keep Entrana restrictions in mind.
- Chronicle
- Salve graveyard teleport
- Camelot teleport
- Ring of dueling
- Watchtower teleport
- Dramen staff before Entrana only
Recommended inventory
Adjust quantities to your trip and risk plan
Method
A repeatable practical cycle
Bring 20 seeds, five compost applications, five baskets of tomatoes and the route teleports.
Use four seeds, apply ultracompost and pay the farmer at every patch.
Visit Lumbridge, Aldarin, Seers' Village, Entrana and Yanille in a sequence matched to your teleports.
Harvest the expected 27 hops per patch at the Wiki reference rate, then replant.
XP vs profit
What changes the tradeoff
The Wiki route assumes 135 hops from five patches and about six active minutes. The crops then take 60 minutes to regrow.
Profitability
Wiki reference plus your assumptions
Expected profit depends on market prices, pace and the Wiki method assumptions.
Missing assumptions are not treated as zero.
Common mistakes
Method-specific checks
Using one seed per hops patch instead of four
Forgetting the basket of tomatoes protection payment
Taking a staff onto Entrana
Presenting the active-time equivalent as continuous hourly profit
Useful upgrades
Improvements that affect this method
Increase expected yield.
Improves the crop's harvest-life save chance.
Raises average yield while active.
Improve the Yanille and Seers' Village teleport legs.
Guide status and data source
Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.
Mlux test: Not published