Required to catch anglerfish.
Catching Anglerfish
Fish anglerfish from the Port Piscarilius shore for a low-attention method whose catch rate scales strongly with Fishing level.
FishingProfit, XP and account fit
Requirements
Mandatory and recommended are kept separate
Hard requirements
One Sandworm is used for each normal catch attempt that succeeds.
Recommended
Used for the upper end of the Wiki catch range.
Holds another 28 fish and reduces banking.
Adds up to an 8% chance of a second fish without extra XP.
Add a 50% chance of a second fish when their opportunity cost is worthwhile.
Adds up to 2.5% Fishing XP.
Location and access
Port Piscarilius
Travel to Port Piscarilius and use the anglerfish spots on the beach north of the main docks.
Buy Sandworms from the Grand Exchange or in small packs from Tynan to avoid shop-price inflation.
Gear progression
Only equipment that changes this method
Low-cost angler setup
FishingBring the required rod and bait with a nearby bank route.
- Fishing rod
- Sandworms
- Angler outfit
- Skills necklace or Kharedst's memoirs
Long-session setup
FishingExtend each spot cycle with current Fishing utility.
- Fishing rod
- Fish barrel
- Rada's blessing 4
- Angler outfit
- Optional Spirit flakes
Recommended inventory
Adjust quantities to your trip and risk plan
Method
A repeatable practical cycle
Use 75 to 150 catches/hr based on Fishing level rather than applying the maximum to every account.
Move only when the current spot relocates.
Store fish before the inventory fills when using the barrel.
Empty both inventory and barrel, restock Sandworms and return.
XP vs profit
What changes the tradeoff
Each catch gives 120 Fishing XP. Rada's blessing and Spirit flakes increase fish yield without granting XP for the bonus fish.
Profitability
Wiki reference plus your assumptions
Expected profit depends on market prices, pace and the Wiki method assumptions.
Missing assumptions are not treated as zero.
Common mistakes
Method-specific checks
Using 150 catches/hr at the minimum level
Counting Rada's or Spirit flake bonus fish as bonus XP
Buying Sandworms from an inflated shop stock
Leaving the fish barrel full after banking
Useful upgrades
Improvements that affect this method
Doubles fish capacity before banking.
Adds up to 8% fish yield.
Improves the catch rate.
Increase fish yield when their cost fits the margin.
Guide status and data source
Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.
Mlux test: Not published