Required to hunt sunlight antelopes.
Hunting Sunlight Antelopes
Tease sunlight antelopes across three prepared pitfalls, using nearby logs and movement-time fletching to keep the trap circuit active.
HunterProfit, XP and account fit
Requirements
Mandatory and recommended are kept separate
Hard requirements
Required to provoke an antelope into a pitfall.
Pitfall traps must be rebuilt as the route continues.
Recommended
Allows antlers to be converted into Sunlight antler bolts while moving.
Supports a continuous circuit when the world is open.
Reduces run drain between antelope and pitfall tiles.
Use only if its current effect benefits the selected Hunter route.
Do not fletch automatically if raw antlers are worth more than the resulting bolts.
Location and access
Eastern Avium Savannah
Travel to the eastern Avium Savannah and choose the north-east section with three nearby pitfall sites when available.
Keep several logs ready or use surrounding trees to rebuild pits without leaving the area.
Gear progression
Only equipment that changes this method
Three-pit setup
HunterUse the required teasing tool and enough logs to prevent an empty pit from stopping the circuit.
- Hunter's spear or teasing stick
- Axe
- Knife
- Weight-reducing clothing
- Logs
Movement-time processing
Hunter and FletchingFletch antlers only when the live margin and level support it.
- Hunter's spear
- Knife
- Graceful clothing
- Sunlight antelope antlers
- Teleport for banking
Recommended inventory
Adjust quantities to your trip and risk plan
Method
A repeatable practical cycle
Set the north-east pitfalls before starting the lure circuit.
Provoke an antelope and cross the prepared pit so it follows into the trap.
Take the products and restore the pit immediately.
Fletch antlers between targets only when their live margin supports it.
Leave enough inventory room and logs to avoid stopping mid-route.
XP vs profit
What changes the tradeoff
Each catch gives 380 Hunter XP and 15 Prayer XP. Fletching the antlers adds 10 Fletching XP and inventory space, but should only be done when the bolt margin beats selling the antlers.
Profitability
Wiki reference plus your assumptions
Expected profit depends on market prices, pace and the Wiki method assumptions.
Missing assumptions are not treated as zero.
Common mistakes
Method-specific checks
Starting with only one prepared pit
Running out of logs
Fletching antlers without checking the bolt margin
Standing still for Make-X instead of processing during movement
Useful upgrades
Improvements that affect this method
Removes downtime between catches.
Adds the optional antler-bolt conversion.
Raises catches without increasing risk.
Reduces the need for stamina support.
Guide status and data source
Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.
Mlux test: Not published