Magic
Magic money-making methods.
Turn Lunar and utility spells into processing profit and practical Magic XP. Compare complete methods without treating a temporary market spread as guaranteed profit.
Showing 3 of 3 skilling methods. Methods with unavailable profitability stay below loaded Wiki Estimates.
MagicAny bankWIKI VERIFIED
Casting Tan Leather
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XP rateAbout 129.6K Magic XP/hr at 8,000 hides
Tan five dragonhides per Lunar spell cast and compare green, blue, red and black leather margins with current Wiki market prices.
Level 78 Attention 5/5 AFK 1/5 Risk 1/5 Difficulty 1/5
MagicAny bankWIKI VERIFIED
Humidifying Clay
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XP rateAbout 53K Magic XP/hr at 815 casts
Cast Humidify on 27 clay at a time with a Steam battlestaff, turning a fast bank cycle into soft clay and Lunar Magic XP.
Level 68 Attention 5/5 AFK 1/5 Risk 1/5 Difficulty 1/5
MagicFire Obelisk, Taverley DungeonWIKI VERIFIED
Charging Fire Orbs
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XP rateAbout 36.9K Magic XP/hr at 505 orbs
Carry unpowered orbs and Cosmic runes through Taverley Dungeon, charge them at the Fire Obelisk and bank on a route matched to your Agility shortcuts.
Level 63 Attention 4/5 AFK 1/5 Risk 2/5 Difficulty 2/5