Magic money making

Humidifying Clay

Cast Humidify on 27 clay at a time with a Steam battlestaff, turning a fast bank cycle into soft clay and Lunar Magic XP.

Level 68 MagicAttention 5/5AFK 1/5Risk 1/5WIKI VERIFIED
Soft clay in-game item iconMagic
At a glance

Profit, XP and account fit

WIKI VERIFIED
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XP rateAbout 53K Magic XP/hr at 815 casts
Required level68 Magic
Attention5/5
AFK1/5
Risk1/5
Working capitalUp to 22,005 clay plus Astral runes for one reference hour
LocationAny bank

Requirements

Mandatory and recommended are kept separate

Hard requirements

68 Magic

Required to cast Humidify.

Lunar Diplomacy and Dream Mentor

Required for the Lunar spellbook and Humidify unlock.

One Astral, three Water and one Fire rune per cast

A Steam battlestaff can supply both elemental rune types.

Recommended

Steam battlestaff

Supplies unlimited Water and Fire runes, leaving only Astral runes as a spell cost.

27 clay per cast

Fills the inventory while one slot is occupied by Astral runes.

Bank fillers

Keep clay beside the deposit button for faster withdrawals.

Function-key setup

Makes the spellbook and inventory cycle easier to maintain.

Location and access

Any bank

1

Use any bank after switching to the Lunar spellbook.

2

Equip the Steam battlestaff, hold Astral runes and arrange clay for one-click withdrawal.

Gear progression

Only equipment that changes this method

Recommended

Humidify bank setup

Magic

Use an elemental staff so each cast only consumes an Astral rune.

  • Steam battlestaff
  • Astral runes
  • Clay
  • Bank fillers
  • Open inventory space
Useful becauseLow spell-rune overheadWorks at any bank
TradeoffsVery click intensiveClay margin can turn negative

Recommended inventory

Adjust quantities to your trip and risk plan

+27 clay
+Astral runes
+Steam battlestaff equipped
+No unrelated items

Method

A repeatable practical cycle

1
Check the margin

Compare 27 soft clay with 27 clay and one Astral rune.

2
Withdraw 27 clay

Keep the bank layout close to the deposit control.

3
Cast Humidify

One spell converts the full inventory and gives 65 Magic XP.

4
Deposit and repeat

Use the chosen keybind cycle and lower the pace if errors begin.

XP vs profit

What changes the tradeoff

About 53K Magic XP/hr at 815 casts

Humidify gives 65 Magic XP per cast regardless of how many pieces of clay are filled. Full 27-clay inventories are therefore essential for profit but do not change spell XP.

Profitability

Wiki reference plus your assumptions

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Expected profit depends on market prices, pace and the Wiki method assumptions.

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Your estimate
All active assumptions are visible and editable.
Enter values to calculate

Missing assumptions are not treated as zero.

Common mistakes

Method-specific checks

1

Leaving an inventory slot empty

2

Paying for Water and Fire runes instead of using a Steam battlestaff

3

Treating 65 XP as per clay

4

Displaying maximum pace as an effortless rate

Useful upgrades

Improvements that affect this method

1
Steam battlestaff

Removes elemental rune costs.

2
Bank fillers

Make deposits and withdrawals faster.

3
Function-key rhythm

Raises sustainable casts per hour.

WIKI VERIFIED

Guide status and data source

Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.

Mlux test: Not published