Required to mine lead rocks.
Mining Lead Ore at Deepfin Mine
Mine lead rocks in Deepfin Mine and bank at the constructed cave chest, using mining gloves to prevent the local rocks from falling behind your pace.
MiningProfit, XP and account fit
Requirements
Mandatory and recommended are kept separate
Hard requirements
Required for the Deepfin Mine route.
Use the best practical pickaxe for the account.
Recommended
The rocks otherwise struggle to respawn fast enough for the current route.
Provide a stronger extra-gather effect.
Required to construct and use the local bank chest for the banking method.
Adds a 10% double-ore chance after the relevant diary tier.
Adds another independent double-ore chance and an invisible Mining boost.
Location and access
Deepfin Mine
Complete Pandemonium and reach Deepfin Mine through the current Sailing-area route.
Construct the cave bank chest with 70 Construction for the banked method. Without it, treat the activity as power-mining or use a different transport plan.
Gear progression
Only equipment that changes this method
Deepfin mining
MiningUse a strong pickaxe and the bank chest when constructed.
- Dragon pickaxe
- Mining gloves
- Varrock armour
- Deepfin travel item
- Gem bag if desired
High-output lead route
MiningStack the effects that add ore and keep rocks active.
- Crystal pickaxe
- Expert mining gloves
- Varrock armour 4
- Charged Celestial ring
- Mining cape at 99
Recommended inventory
Adjust quantities to your trip and risk plan
Method
A repeatable practical cycle
Use the route unlocked by Pandemonium and confirm the bank chest is available if banking.
Use mining gloves to keep enough rocks available for the pace.
Deposit ore at the constructed chest rather than dropping it.
Only add Superheat Item when its nature-rune cost and the two-ore bar recipe improve the session.
XP vs profit
What changes the tradeoff
Lead ore gives 40.5 Mining XP each. Mining gloves and double-ore effects can raise output, while Superheat Item changes the method into a separate Magic and Smithing cycle.
Profitability
Wiki reference plus your assumptions
Expected profit depends on market prices, pace and the Wiki method assumptions.
Missing assumptions are not treated as zero.
Common mistakes
Method-specific checks
Assuming the local bank chest exists without 70 Construction
Using the 1,800 ore rate without mining gloves
Adding Superheat Item without pricing nature runes
Confusing lead ore with older non-OSRS references
Useful upgrades
Improvements that affect this method
Reduce rock downtime at 60 Mining.
Improve the extra-gather effect at 70 Mining.
Converts the route from dropping ore to a practical money maker.
Add independent chances for extra ore.
Guide status and data source
Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.
Mlux test: Not published