Required to craft Soul runes.
Crafting Soul Runes
Mine and darken dense essence, then use the Abyss shortcut to craft Soul runes in a low-attention multi-stage route.
RunecraftingProfit, XP and account fit
Requirements
Mandatory and recommended are kept separate
Hard requirements
Required to mine dense essence and chip dark essence blocks.
Required for the current Soul rift route.
Use dark essence on the Soul rift after first crafting Soul runes at the altar.
Recommended
Adds 60% runes.
Adds 10% base runes after the August 2026 update.
Converts dark essence blocks into fragments.
Return to Edgeville before the Abyss.
Controls repeated Wilderness exposure.
Location and access
Dense runestone mine, Dark Altar and Soul Altar
Mine 26 dense essence blocks, darken and chip them, then return for another 25 blocks.
After darkening the second load, teleport to Edgeville, enter the Abyss and use the redirected Soul rift.
Gear progression
Only equipment that changes this method
Dense essence route
RunecraftingUse the essential chisel, pickaxe and teleport items.
- Any pickaxe
- Chisel
- Amulet of glory(6)
- Cheap protective clothing
- Weight-reducing clothing
Bonus-output route
RunecraftingAdd the full outfit and current post-update lantern bonus.
- Full Raiments of the Eye
- Abyssal lantern with Magic logs
- Any pickaxe
- Chisel
- Amulet of glory(6)
Recommended inventory
Adjust quantities to your trip and risk plan
Method
A repeatable practical cycle
Mine 26 dense essence blocks, darken and chip them.
Collect 25 more blocks and darken them without chipping yet.
Teleport to Edgeville and use the redirected Soul rift.
Craft the fragments, chip the remaining blocks and craft again.
Repeat while keeping carried Wilderness value low.
XP vs profit
What changes the tradeoff
The route also gives Mining and Crafting XP. Raiments and the Magic-log Abyssal lantern add runes without increasing XP.
Profitability
Wiki reference plus your assumptions
Expected profit depends on market prices, pace and the Wiki method assumptions.
Missing assumptions are not treated as zero.
Wilderness risk
Low-level Wilderness at the Abyss entrance
The route repeatedly crosses to the Mage of Zamorak. Keep the setup replaceable.
- Charged Amulet of glory
- Move south out of Wilderness
- Protect Item when useful
Common mistakes
Method-specific checks
Entering the Abyss before redirecting the Soul rift
Forgetting the chisel
Counting bonus runes as extra XP
Taking valuable gear through the repeated Wilderness leg
Useful upgrades
Improvements that affect this method
Adds 60% runes.
Adds 10% base runes under current rules.
Reduces banking downtime.
Protects the eight-trip Wiki pace.
Guide status and data source
Guide facts have been researched against reliable game and Wiki information. The Wiki Estimate uses current market inputs when available, while the calculator remains controlled by the player.
Mlux test: Not published